Intelligent human–computer controller · AI-powered

Omnicontroller.
One band,
endless possibilities.

We set out to give a hand back. It turned into a revolution.

We're building an HID-class device that understands your movements — it reads biosignals and bioimpedance from your forearm, and AI algorithms map the work of your hand and fingers. One technology. Every user. Every device.

Omnicontroller — a forearm band reading muscle signals
The need & the idea

In the 21st century, must we still use 50-year-old technology?

Today's controllers aren't just uncomfortable. They also cause pain, degenerative strain and the exclusion of people with disabilities.

Mouse

Forces an unnatural hand position, leading to muscle fatigue.

Keyboard

Wrist fatigue, muscle pain, and a tendency to develop carpal tunnel syndrome.

Gamepad

Uncomfortable in prolonged use and limits interaction with your surroundings.

VR gloves

Hands occupied, VR-only, and unfit for many hours of use.

The solution

A controller that adapts to you — not the other way around.

Control the world in a way that feels natural to you.

Hand-motion mapping

Tracking finger flexion angles and pressure force — full freedom of movement.

Intuitive gestures

Natural gestures instead of complex keyboard shortcuts.

Universal use

From office work, through gaming and VR/AR, to controlling home devices.

No cables or sensors

No gloves or extra sensors — just the band on your forearm.

Accessible to everyone

Designed for the needs of people with disabilities, including those without hands.

Growing control

Without limits — minimising the health problems of traditional controllers.

Applications

Control your surroundings with a single gesture.

Our solutions will revolutionise on-the-job training, gaming and VR/AR, as well as everyday device control — increasing immersion and efficiency.

Advanced human–computer interfaces combined with AR/VR technology deliver realistic hands-on experiences and natural interaction with the physical world.

R&D project co-financed by the EU →
Controlling a TV with a hand gesture using the Omnicontroller band
How does the Omnicontroller work?

Hybrid technology powered by artificial intelligence.

Hybrid technology

Analysis of biosignals and bioimpedance from the forearm — two technologies working together.

Artificial intelligence

AI algorithms combine data from both technologies and map the movements of the hand and fingers.

Emulation of any controller

Works like a mouse, keyboard, joystick, steering wheel or VR gloves — all in one device.

$44bnTAM — total market for HID interfaces
$10bnSAM — serviceable market
$1bnSOM — target market
Evolution

Step by step toward the final band.

Two prototype iterations behind us. We're heading toward the final, compact band; we're not showing the current working version yet.

Iteration 1
Iteration 1 — measurement glove
First measurement-glove prototype
Iteration 1 — band prototype
First band prototype
Iteration 2
Iteration 2 — glove with electrodes
Measurement glove
Iteration 2 — electrode array
Band prototype
Goal — the final band
The final Omnicontroller band
Omnicontroller — biosignals and bioimpedance mapped by AI to hand movements.
The edge

We're a step ahead of existing solutions.

The Omnicontroller combines the advantages of every controller type without repeating their drawbacks.

FeatureOmnicontrollerVR glovesEMG bandsTracking cameras
Gesture precisionHighHighLimitedDepends on field of view
Pressure-force support✅ Yes✅ Yes❌ No❌ No
Wearing comfortBandHeavyLightNo hardware
Works offline / without line of sight✅ Yes✅ Yes✅ Yes❌ No
Emulation of any controller✅ Yes⚠️ Limited⚠️ Limited⚠️ Limited
Roadmap

From innovation to global success.

Every great technology starts with a vision — we're delivering ours step by step.

2021–2023

Project incubation

Proof of Concept. Funding under the BRIdge Alfa programme (PLN 1M).

Q4 2024 · 2025–2026

Technology development — R&D

Agreement with PARP for project co-financing (PLN 8.97M). Development and reaching TRL 6.

FENG grant
2027–2028

Pilot deployments

User testing and adaptation to market requirements. EU rollout.

2029–2030

Market expansion

Scaling production, global distribution and further innovation.

The revolution in human–computer interaction is coming.

Build it with us — as an investor, business partner or contractor.

Get in touch
European Funds for Smart EconomyRepublic of PolandCo-funded by the European UnionPolish Agency for Enterprise Development (PARP)

Project co-financed by the European Union. Learn more →